Boost Vector EX Track List: Every Handcrafted Map and Course Type Explained

Explore the Boost Vector EX track list, from vertical beaches to skyscraper descents, plus how handcrafted maps shape racing, movement, and shortcuts.

Why the Boost Vector EX Track List Matters for Every Racer

If you want to climb the Premier Vector World Cup, you need to understand the terrain under your feet before you ever hit a boost. The Boost Vector EX track list is built around fully handcrafted maps, and according to the official Steam store page, no two of them are alike. That design choice changes how you approach every single circuit. Instead of memorizing one generic layout, you learn distinct environments — vertical beaches, the sides of towering skyscrapers, and surreal dreamscapes. This guide breaks down what the Boost Vector EX track list actually contains, how each course type plays, and how to adapt your movement so you stop losing time on unfamiliar ground.

What We Know About the Boost Vector EX Track List

Before diving in, it helps to be honest about scope. The official Steam store page for Boost Vector EX (developed and published by Blockage, released November 2, 2026) describes the maps in broad environmental terms rather than publishing a numbered, named list of every circuit. So rather than invent course names that don't exist, this breakdown organizes the track list by the confirmed map themes and the design philosophy behind them.

Here's what the store page confirms about the game's maps:

Confirmed DetailWhat It Means for Racers
Maps are "fully handcrafted"Each circuit is built by hand, not procedurally generated
"No two maps are alike"You can't rely on one universal route strategy
Vertical beaches are a map themeExpect elevation changes and sand-to-air transitions
Skyscraper descents are a map themeExpect steep drops and wall-adjacent lines
Dreamscapes are a map themeExpect abstract, non-realistic geometry
Global leaderboards and records existMap-specific times are tracked and ranked

That last row is important. Because the game ships with global leaderboards, the Boost Vector EX track list isn't just a sightseeing tour — it's a ladder. Every map you learn translates into a faster recorded time.

Handcrafted vs. Procedural: Why It Changes Everything

Handcrafted maps reward deliberate study. In a procedural racer, you improvise constantly because the layout shifts. In Boost Vector EX, the opposite is true: the store page emphasizes that each map was "made with a great deal of care." That means route knowledge compounds. A line you discover on a vertical beach today is still there tomorrow, and the leaderboard reflects who has mastered it.

Breaking Down the Course Types in the Boost Vector EX Track List

The confirmed map themes each demand a different movement mindset. Here's how to think about them.

Vertical Beaches

Vertical beaches blend open, flowing surfaces with sharp elevation. The name itself signals the challenge: you're not running along a flat shoreline, you're moving up and down one. Treat these circuits as momentum-management tests. Sliding into a charge jump keeps your speed alive as the ground tilts, and side-strafes help you correct without bleeding velocity.

Megalithic Skyscraper Descents

Racing "down the sides of megalithic skyscrapers" is one of the most distinctive entries on the Boost Vector EX track list. Descents favor players who commit to wall-rides and controlled falls. The temptation is to brake — resist it. The store page's core pitch is "let nothing stop your momentum," and skyscraper maps are where that philosophy pays off most.

Dreamscape Circuits

The store page describes "unreal dreamscapes that are totally not existential in nature" — a playful nod to abstract geometry. These maps likely break real-world physics expectations, so reading the environment quickly matters more than raw speed. Learn to identify boost pads and wall-ride surfaces on sight.

Course TypePrimary Skill TestedMovement Focus
Vertical beachesElevation controlCharge jumps, slides
Skyscraper descentsCommitment and nerveWall-rides, momentum retention
DreamscapesEnvironmental readingQuick routing, trick chains

How Movement Mechanics Shape Route Choice on Each Map

The Boost Vector EX track list can't be separated from the movement system. The store page describes a combo chain — "sliding into a charge jump into a side-strafe into a wall-ride" — followed by tricks and a boost out. That sequence is essentially a template you can apply to any circuit.

Here's a practical movement checklist you can carry into every map:

  • Open with a slide to preserve entry speed rather than resetting to a standstill.
  • Convert slides into charge jumps to gain height without losing flow.
  • Use side-strafes for micro-corrections instead of hard turns.
  • Chain wall-rides on vertical surfaces — especially on skyscraper maps.
  • Save your boost for exits and straightaways rather than burning it early.
  • Layer tricks between transitions to keep momentum productive.

Because each Vector Master has "their own BOOST and STYLE," the best route on a given map depends on who you pick. A character built for aerial control will favor dreamscape circuits, while a grounded, speed-focused Master may dominate beach layouts. The Boost Vector EX track list and the roster are two halves of the same routing puzzle.

Vector Masters and Map Synergy

ConsiderationWhy It Matters on the Track List
Unique BOOST per MasterBoost timing changes per circuit
Unique STYLE per MasterMovement feel differs map to map
"Vastly different" movementNo single Master fits every course

Leaderboards, Records, and the Competitive Layer

The store page lists "Global Leaderboards and Records" as a headline feature. That reframes the Boost Vector EX track list as a competitive framework rather than a content checklist. Each handcrafted map becomes a scoreboard, and the Premier Vector World Cup framing suggests structured competition around those boards.

If you're chasing times, a simple routine helps:

  1. Run each map clean first. Learn the layout without worrying about speed.
  2. Identify your slowest segment. Most time loss clusters in one or two spots.
  3. Test one movement variation per run. Change a single transition, not everything.
  4. Compare against the leaderboard. Use recorded times to gauge realistic targets.
  5. Lock in the fastest line. Once a route works, repeat it until it's automatic.

This approach respects the handcrafted design: because maps don't change, incremental optimization actually sticks.

Multiplayer, Shortcuts, and Learning the Boost Vector EX Track List Faster

The store page notes that online lobbies pit you against "the best racers imaginable," and warns that opponents will "do some dastardly shortcuts no one dare attempt otherwise." That's a strong hint about how the Boost Vector EX track list is meant to be learned: in community, not isolation.

Watching rivals in multiplayer is one of the fastest ways to discover alternate lines on handcrafted maps. A shortcut you'd never consider solo might become obvious when someone executes it beside you. The game supports online PvP, online co-op, and cross-platform multiplayer, so there's no shortage of lobbies to learn from.

Learning MethodBest ForEffort Level
Solo time trialsRoute memorizationLow
Leaderboard studyBenchmarking paceLow
Online PvP lobbiesDiscovering shortcutsMedium
Co-op sessionsPracticing movement chainsMedium

A Note on the Demo

A free demo is available on the game's Steam page. If you're still deciding whether the movement system clicks, the demo is the most direct way to sample the feel of a circuit before committing. It's also a low-pressure place to practice the slide-to-charge-jump chain.

Practical Tips for Every Circuit Type

Bringing the Boost Vector EX track list together into actionable advice:

  • Treat every map as a momentum puzzle. The store page repeats one idea above all: don't stop moving.
  • Learn the boost economy of each course. Short maps punish wasted boosts; long descents reward patience.
  • Practice transitions, not just routes. The combo chain matters more than any single input.
  • Use adjustable difficulty if a course feels overwhelming — the game includes this accessibility option.
  • Check the OST if you're a completionist. A separate soundtrack DLC is listed for $2.99, and music can help you internalize rhythm-based movement.

For official details, the BOOST VECTOR EX Steam store page remains the primary source for map descriptions, features, and updates.

Frequently Asked Questions About the Boost Vector EX Track List

How many tracks are in the Boost Vector EX track list? The official Steam store page does not publish a specific count. It describes the maps by theme — vertical beaches, skyscraper descents, and dreamscapes — and confirms they are fully handcrafted. For an exact number, check the store page and in-game circuit select, since the list may expand with updates.

Are the maps procedurally generated? No. The store page explicitly states the maps are "fully handcrafted" and that "no two maps are alike." That means layouts stay consistent, which makes route learning and leaderboard competition meaningful.

Which course type should I practice first? Start with whichever theme you find most readable. Vertical beaches are a good entry point because elevation changes are visually obvious, while skyscraper descents reward players already comfortable with wall-rides. Dreamscapes are best tackled once your basic movement chain feels automatic.

Do the Boost Vector EX track list maps support shortcuts? The store page references opponents performing "dastardly shortcuts" in online lobbies, which indicates alternate routes exist on at least some circuits. Discovering them is part of the competitive experience, and multiplayer is the fastest place to learn them.

Does track knowledge carry over between Vector Masters? Partially. The map layout stays the same, but each Master has unique BOOST and STYLE that "completely change their movement in all aspects." You'll keep your route knowledge while adapting your timing and boost usage to the character.

Final Thoughts on Mastering the Boost Vector EX Track List

The Boost Vector EX track list is less a fixed roster of courses and more a philosophy: handcrafted environments built to reward momentum, precision, and route mastery. Whether you're sliding across a vertical beach, committing to a skyscraper wall-ride, or reading an abstract dreamscape, the same principles apply — keep your speed, chain your moves, and let nothing stop your momentum. Learn each theme's demands, study the leaderboards, and borrow ideas from rivals in online lobbies. That's how the track list stops being scenery and starts becoming a ladder to the top of the Premier Vector World Cup.